It’s been over three weeks since the XBOX One released and the console has been received with positive reviews. For most part, the console is a welcome addition to the consumer’s home entertainment system, becoming the bridge between gaming and other means of media consumption in the home. The console was designed to control multiple devices, allowing connections to cable boxes, surround sound systems and other devices for a unified connection to one’s television. The system contains a Blu-Ray drive that is used for movies and the games themselves. The system uses the Kinect camera, which is a device that can be used to control the console with voice commands. One can turn on the console, start and switch games, watch TV, and all other types of commands simply by stating “Xbox, [command]” and it will do it. Award-winning XBOX Live carries over from the XBOX 360 and original XBOX, with paid XBOX Live Gold membership needed for online game play, use of internet-connected apps and other premium features of the XBOX One system.
With both the XBOX One and the Playstation 4 becoming more internet dependent for the best overall experience, folks who own either platform but yet live in rural parts of the United States find themselves in a somewhat sticky situation. There’s a need for extremely fast connections, both downloads and uploads, because of the new utilization of in-game video recording and sharing for both consoles plus an increase in the total amount of players playing on servers. Unfortunately, in most areas don’t have access to cable, fiber or DSL internet connections, and satellite broadband can provide the speeds needed to play, but concerns about latency (the time it takes for data to travel from a device to a server and back) makes playing games online very frustrating. Also, game developers are moving towards more digital downloads for games, paired with software updates and patches, demand for solid internet connections has never been more critical.
Does the pressure fall on internet service providers to make sure that they can provide both reliable connections that can meet the demands of these consoles? Particularly because both systems aim to be integrated social experiences for the end user and the fact that downloaded games and updates are increasing in size, ISP’s have to be able to make their networks capable of handling the increased traffic. Advances in broadband technology and especially in satellite technology might be able to bridge the gap for gamers who are now more connected to the internet than ever.
This post was written by Jerry Williams of Blue Fire Broadband, a wireless internet provider for rural areas looking to help fill the digital divide and provide a true broadband experience to those living in rural areas.